And here’s the rest of them.  Weird monsters are fun to draw.

And here’s the rest of them.  Weird monsters are fun to draw.

Working on coloring those demons, starting with the important one.

Working on coloring those demons, starting with the important one.

Campaign is likely going to hell-town soon, so I redesigned some old characters to act as demons.

Took a break from playing SMT IV to draw a Zhu Tan She as depicted in same.  I’d describe it as some kind of fuzzy watermelon pig snake unicorn, and it may be my favorite demon I’ve recruited so far.
I never played an SMT game before this and all I knew about them was they’re supposed to be pretty good and also you fuse demons, and both of those turned out to be true.

Took a break from playing SMT IV to draw a Zhu Tan She as depicted in same.  I’d describe it as some kind of fuzzy watermelon pig snake unicorn, and it may be my favorite demon I’ve recruited so far.

I never played an SMT game before this and all I knew about them was they’re supposed to be pretty good and also you fuse demons, and both of those turned out to be true.

Trying to figure out how to use that HD Index Painting thing that’s going around.  This was mostly learning how to set up the adjustment layers and things, but it’s actually not that tricky.  Next time I’ll have to come up with something cool to do with it.

Trying to figure out how to use that HD Index Painting thing that’s going around.  This was mostly learning how to set up the adjustment layers and things, but it’s actually not that tricky.  Next time I’ll have to come up with something cool to do with it.

In my campaign the party faced off against a set of skeleton mages that practiced the traditional skeleton mage arts of fire, ice, lightning, and poison.  I sort of want to bring them back so I did some redesigns since the first time around they were pretty much all the same guy.

In my campaign the party faced off against a set of skeleton mages that practiced the traditional skeleton mage arts of fire, ice, lightning, and poison.  I sort of want to bring them back so I did some redesigns since the first time around they were pretty much all the same guy.

Latest LP13A ep had a semi-socialized otyugh named Cyrus who was the chief of the sewer-folk and I thought that was a cool idea.

Latest LP13A ep had a semi-socialized otyugh named Cyrus who was the chief of the sewer-folk and I thought that was a cool idea.

Stuff from recently in my campaign, an angel they had to challenge for the right to take a holy sword and an undead nihilist paladin they managed to talk down in tonight’s game.

Pixel art from some of the recent sketches:

More character sketches, a Cool Guy inspired sorcerer/druid/necromancer(?) and a wilderness scout type

More character sketches, a Cool Guy inspired sorcerer/druid/necromancer(?) and a wilderness scout type